mat_specular 0 tf2. 05 - By default, TF2 makes sounds play 100ms later after they happened (0. mat_specular 0 tf2

 
05 - By default, TF2 makes sounds play 100ms later after they happened (0mat_specular 0 tf2  r/tf2 •

AlexDellaLameChap • 3 yr. PSNparkerplace froyotech. Do keep in mind to use the Linux versions, and avoid making changes to mat_phong, mat_bumpmap and mat_specular, as setting those ones to 0 can cause some graphical glitches on Linux. Делюсь самой нужной информацией,. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. It's another convar that works similarly to mat_phong. after that i decided to bind the normal tf2 graphics aswell when i. it will most likely make the game seem as if it's crashing but this is normal unless it goes on for over a minute. If set to 0 materials will not have specular lighting applied to them (which makes things look more shiny) for a performance boost but a slight drop in image quality. I want to know how much fps would decrease if I change my config mat_specular and bumpmap. with dxlevel 90 the command mat_picmip -1 raises FPS by ~40% but lowers FPS by ~3% on dxlevel 80 (I'm guessing TF2 lags when trying to compress the textures for skins) Using mat_viewportscale 0. What it is. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. Just to make this clear, it is ALL DISPLACEMENTS in the map, not specific displacements failing to render. If it looks rusty, that means you have Mat_specular 0. เข้าสู่ระบบ ร้านค้า หน้าหลัก คิวค้นพบ สิ่งที่อยากได้ ร้านค้าแต้ม ข่าวสาร สถิติyeah read the title lol mat_phong 0 -turns off the phong, which makes the game look slightly more cartoony and gives a slight fps boost, tho mvm props, trucks and australiums break (mat_specular 0 fixes the australiums tho they dont look shiny anymore, and all reflections are gone which could also help with the fps) mat_color_projection. I use mat_phong… Advertisement Coins. Open the dev console and type those commands in the order I gave them and you will be all set after the last map change. When I get into big firefights on certain maps, my FPS tends to drop a little lower than I'd. 1,752: Current Favorites: Subscribe to download TF2 Gold Materials. Purple Reflections. 97. All of the "steel" or "metal" texture on players (except map or weaps) are this fuzzy burned thingy. r_shadowmaxrendered 0 r_shadowrendertotexture 0 r_shadows 1 nb_shadow_dist 400. Essentially, this affects the reflections of the environment on weapons, characters, or environmental objects. use the same gold material as the gold weapon in team fortress 2 Primary Attack:melee,like a normal crowbar. Last edited by WE are in the beam. This might be a desired effect, but it is not intended. mat_picmip 2. Linux Macintosh. I have a fairly large autoexec and all of it seems to work fine except one command. A Team Fortress 2 (TF2) Mod in the Packs category, submitted. The cel-shaded art style lends itself well to all manner of video hardware, from relatively budget GPUs to the ultra high-end. Or you can just put "-mat_specular 0" without the quotes in your properties "set launch options"; as well as put "mat_specular 0" in your "autoexec" located in your usermodcfg folder. mat_fastspecular 1 // Fast specularity. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. Once there, go into the tf folder. Putting those 2 commands together makes gold look like wood. Premium Powerups Explore Gaming. 2Ghz. mat_maxframelatency: 1: None mat_measurefillrate: 0: Yes: None mat_mipmaptextures: 1: None mat_monitorgamma: 2: Monitor gamma (typically 2. mat_reducefillrate 1 mat_reduceparticles 1 //mat_specular 0 // Controls specularity. The major changes include: Fixed missing material and sound issues for the Taunt: Bare Knuckle Beatdown. . Won’t be able to show a picture of it since i literally can’t enable steam overlay for some reason. ". mat_specular 0 fixes the "australium knife look like big solid gold pieces of shit" problem. (no, those arent reversed) #4. It includes a brand new skin: BarOS 9, PB Mailbox, a popup with a shield for PB Defender and some other small features, tweaks and fixes. hud_saytext_time 5 //Default is 12 and measured in seconds, this is the amount of time chat stays on your screen. voice_enable 1 //Default is 1, This is the voice chat in the game 1 = on, 0 = off. Hope this helps. mat_bumpmap 1. Set r_rootlod 0 to get back the higher-detail "lod 0" models at close range. 2. 2. 837K subscribers in the tf2 community. Lower your resolution a bit and you should see a tremendous increase in performance. The game has to have a specific option for that parameter. In fact as soon as I enter mat_specular 0 the errors stop spamming, (though the displacements still aren't being rendered until after I have built the. I've noticed it tries writing to the "C:Program Files (x86)SteamsteamappscommonTeam Fortress 2 fmaterialsrcmapsmapname" folder, but it seems to be left empty. cfg and not . cfg. posted about 4 years ago. Includes:. mastercoms. Also at the end of all of this. Better Grass. cfg in cfg folder and type in mat_specular 0 1. #8. You can read more about it here or here [en. cfg" without the quotes, or if there's one there, skip it. Created by The Freakin' Scout's A Spy! Original Team. Changing that value WILL freeze. mat_forceaniso 0 . mat_phong is a convar, all you need to do is put mat_phong 0 in your fps config, you can put it directly in the console for comparison, though it takes a while to remove all phongs from the map. Glad I could help! :-) r/tf2. Below is a screenshot with "mat_phong 0" and the other two unchanged: As you can see, the Solider looks a bit darker, but a bit more cartoony, somewhat like the original TF2 trailers. Team Fortress 2. To solve fillrate problems, reduce the number of expensive materials in the scene by simplifying the materials themselves or reducing their number by removing geometry. My problem is that the fix for it does not work on online games it only works offline. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. -I connect to my favorite idle server cause it's less CPU intensive. 0 Frags – +. So set it to 0 in your new cfg to. There is also a skin-coloured version, for you. You may see a small FPS gainTeam Fortress 2. General. . You gotta go to your steam library, and on the "Zombie Panic Source" directory. Poster for a modern take on the TF2 Mercs. mat_phong 0 — очень важная команда, убирает назойливый блеск с моделей, благодаря чему игра выглядит гораздо красивее Команды для настройки текстур: mat_picmip -10 — максимальная детализация моделей mp_usehwmmodels 1 —. mat_specular 0. You probably have -dxlevel in your launch options, which resets many video settings. 78 ms/f) 3. Edit: Enabling mat_specular didn't work either. Reply _frequent •. If that is not an issue or you can't get the games that you need (commonly Half-Life 2 episode 1, Half-Life episode 2, and counter strike source) then try the command mat_specular 0 in the Command console. Unlike in TF2, you don't have to build cubemaps 'for. Below is a screenshot with "mat_phong 0" and the other two unchanged: As you can see, the Solider looks a bit darker, but a bit more. This reduces my fps from 90 to like 50. When you make an assumption, you make an ass out of u and mption! Anthony01355 14 years ago #19. mat_specular 0 // Controls specularity. #12. 10 GHz. posted about 9 years ago. The update will be applied automatically when you restart Team Fortress 2. View community ranking In the Top 1% of largest communities on Reddit. The update will be applied automatically when you restart Team Fortress 2. Remove any custom content you have in custom folder. It's not quite dxlevel 81, but it's sorta close: mat_phong 0 // Disable phong for flatter shading mat_disable_lightwarp 1 // Disable light warps mat_reducefillrate 1 // Simplify material shading and use some DX8 features mat_hdr_level 0 // LDR r_cheapwaterstart 0 // The distance at which transitionary cheap water starts. Go to tf2 r/tf2 • by. Since then, all models have been like this. Two, you were also taking the pic in the work camera, which also doesn't show things as they will actually look when rendered. 5. 7400] is out now on all platforms: Android, iOS and Steam (PC/Mac). Go to you config folder, make a text file, type in your phong command, and name the file "autoexec. Hypno-Eyes (Shining) with white paint 3. mat_disable_lightwarp 0 // disables lightwarps. Thankfully, mat_phong 1 doesn't help. However, that came a long with some unwanted side effects, which is, some items that are normally "shiny" just look really glitchy and strange (orange and mottled) Examples: This is what the corpse of a spy-cicle backstab looks like with mat_specular 1. I know some people that turn off Phong and it. #1. [Solved] Compiling Custom Textures with Maps (TF2/Hammer) Is there any quick way to remove all reflections from a map that I am editing?. The update will be applied automatically when you restart Team Fortress 2. Makes Ubers look weird though Reply More posts you may like. To fix it all u need is press ` then type "restart", after this ,. r_propsmaxdist 1 // Sets the maximum visible distance from which you can see clientside props. . 808K subscribers in the tf2 community. cfg. The Progressbar95 March update [ver. msc, JKdefrag, whatever) // (This is where it gets less "I already know this. By default, TF2 will boot on mat_phong 1. Go to top left and press "Windows" and a meny of options will fall down press "Console" and the console should pop up in the middle and then you want to type in "mat _specular 0" exactly like that and that will stop reflections and if it dosen't work try as well "mat_phong 0" to remove all of the reflections. mat_antialias 0 . cfg' remember that it is . A bump map adds the illusion of depth to a flat object. The gold on the non-phong'ed aussies is a specular effect. The default position is center . Type in the console mat_specular 0, followed by buildingcubemaps 1, followed by buildcubemaps. 43 votes, 16 comments. . NOTE: If you for some reason are having issues, you can try to use the bare BSP file here [drive. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. There are 2 ways to fix this. mat_reduceparticles 1 mat_specular 0 // Controls specularity. ") //Step 3: Grab HLExtract. You have r_rootlod 1 in your autoexec, which forces the game to use the lod 1 models at close ranges. If you do not already have one, make an autoexec. Make a new text file named Autoexec. Only works in fullscreen. com] FAQ For common. They still work, maybe go to a server with sv_pure 0, and it’ll work. (dfrg. A selection of maps handpicked by me and published for anyone looking for maps. mat_specular 0 // Controls specularity. If I set mat_phong to 1, it goes silver/muddy gold. Coming back stronger than ever!. posted about 9 years ago. #13. bsp. Turns out it had absolutely nothing to do with anti-aliasing at all: The problem had to do with one setting, and one setting alone: mat_mipmaptextures was set to 0, which caused the strange aliasing like effect. Setting this to 0 will make ubers non-shiny, and will remove some specular effects from in-game entities which support it. When I opened my game it was set to 1 still. try r_rimlights 0 and enable mat_phong 1 it gives a similar effect to mat_phong 0 but keeps the aussies a golden colour. mat_picmip -1/0/1/2Also if that doesn't help i think you need to install a Mastercomfig online. Link. It's interesting that both gentlemen have a similar flying device :) Cosmetics: 1. BALKAN POWERHOUSE 0 ETF2L 6v6 Summer 2023 Low. So I've been fixing up and recompiling the old HL2 maps for our HLVR mod, but the cubemaps are really doing my head in : (. org], if you are interested. 4. Bump, normal-mapped, or specular (reflective) materials. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. mat_specular 1 mat_phong 0 mat_bumpmap 1 cl_showfps 1 fps_max 150 // Low cap to avoid overheating issues in laptops cl_smooth 0 //tiny fps gain from non-smoothed movement rate 50000 net_splitrate 1 // Do not split multiple packets for bad PCs that cannot handle the extra load mat_antialias 0 //Might cause a bug with mumble overlay 1. // This is a compilation of the best configs for the source engine (mainly tf2) and can affect l4d, portal 2 and dota 2 as well, giving a boost to your fps in-game. Date Posted: Dec 14, 2020 @ 1:02am. 2, here's the issue on the mesa bugtracker. This will reset map without. 022000. Anyway, I think the commands you are looking for are "mat_phong 0" and "mat_specular 0". 449 seconds 92. 837K subscribers in the tf2 community. (Fixes Australium Weapons looking like they're made of solid gold when used with mat_phong 0. The jayhyunpae tf2 settings page has been viewed for 5. No its not cheating,and its vac ban. and rename that . To build the cubemaps, submit the following commands into the game's console: Command. Includes: koth_suijin. Anyways this helped a lot thank youMat_specular 0 Building_cubemaps 1 Buildcubemaps Mat_specular 1 Reply Acadia. Create a file called "autoexec. team fortress 2/tf/cfg/pro. 21 mag 2015, ore 10:12 mat_phong 0 aussie fix problem So I have a australium rocket launcher and I use mat_phong 0. mat_phong is a convar, all you need to do is put mat_phong 0 in your fps config, you can put it directly in the console for comparison, though it takes a while to remove all phongs from the map. All credit goes to the original creators. cfg [ENG], if you think we. mat_specular 0 buildcubemaps mat_specular 1 Something was overwritten. 0002. It has many commands explained. 3. mat_reducefillrate 1: mat_reduceparticles 1: mat_specular 1 // Controls specularity. Of course, that doesn't mean you can't play on it with your friends!Team Fortress 2. changelevel <name of your map>. Of course, this loadout is possible to set up in the game. That will also remove shininess on objects, though. Go to tf2 r/tf2 • by patr8354. Premium Powerups . This is objectively a bug, and not something tha. gg] Popular Discussions View All (2)Also try mat_specular 0 for even more of a performance boost as well as (IMO) an aesthetic improvement. Description. I use config cause of my poor laptop. However I absolutely hate the way aussies look with it so I downloaded a fix for it. cfg. 34 votes, 28 comments. The last time the settings of jayhyunpae were on 2018-08-10. Specifically props and world items, as well as models of characters. Team Fortress 2. Like mat_phong 0 and other bunch of things. If you need to disable reflections for whatever reason, the console command is mat_specular 0. • 1 yr. © Valve Corporation. mat_specular and mat_bumpmap both set to 0. 915. Created by marcus. Having problems with mat_specular 1/0 Okay, so one day I was messing around with dx levels and when I was done, some annoying things happened. It removes specular lighting from models, thus removing any mirrored shine effects from their surface. Ok before I get started I am on a low spec PC. Commands: mat_bumpmap 0/1; mat_specular 0/1; AINET Subscribe. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. On graphics hardware that supports 2. 191 ratings How to Import New Maps From TF2 into SFM By Darak™ and 1 collaborators Dragging and dropping the map file into SFM just not working? Here's a guide on how to import them, quickly and. I put Comanglia's Stability config in my cfg folder and autoexec. Aug 15, 2015 @ 1:41pm ALL OF THE TEXURE IS MISSING AND REPLACED WITH PUPRPLE AND BLACK:. exe and put this in Steamsteamapps, where all of your gcfs are. mat_colcorrection_disableentities 1 mat_disable_bloom 1. An autoexec is one of the most important files in the game. Try putting mat_specular 0 at the very bottom of your autoexec. r_dynamic 0 //. Kinda weird how both the TF2 wiki and the Valve developer wiki for TF2's console commands have no mention of this though. Cosmetics and weapons will be put into their own collections, due to how many there are of each (steam allows only 1000 items in a collection). You could also try no phong/no rimlight mods. Hope you enjoy the Guide about Team Fortress 2 – autoexec. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. If anyone has any idea why that would be awesome. cfg","contentType":"file"},{"name":"autoexec. I set mat_phong to 0 and mat_specular to 1, and it gives me the all-gold aussie, which is exactly the opposite of what Star_ says in the video linked there. mat_trilinear "0" // Trilinear mipmapping. tf's [(better) Idle. To reset map: Q-Menu - Utilities - Admin - Clean Up - Clean Up Everything. mat_specular 0. Once done, open the map again and enter "mat_specular 1". cl_ragdoll_physics_enable 0. texture mat_postprocess_x 8 // Improves post-processing effects mat_postprocess_y 8 // Improves post-processing effects mat_reducefillrate 0 // Disables fillrate reductions mat_parallaxmap 1 // Enables parallax mapping mat_specular 1 //. UPDATE (08/23/22): Only added a small note to say thank you to all of you! UPDATE (04/05/20): Updated the FAQ AS WELL AS getting rid of all the purple checkerboards! Enjoy. compared to the menu preview, is there anything I can do? All textures are as high as can be from in-game settings, and mat_phong/specular are at. This will be my last port of the year. If you aren't in DX8 try that, it might help. #12. For those of you who do not know what a specular map or a bump map is, I. cfg. well mat_phong is made redundant in dx level 81, so i recommend you use 81 if you have bad lag. Be sure to include the new cubemaps when publishing your level on the workshop, otherwise people will. It is of limited usefullness outside engine development and will likely be eliminated in the future. ago. Sports. Зависит от старости железа. Try mat specular 1 or mat specular 0 Reply. The first and original "abandoned" map - Turbine! it still stays true to the original layout to ctf_turbine, but has vastly different designs. Make sure to save the session first if you've done anything, as once it finishes building environment-maps for the map, Source FilmMaker will reload the map. EVGA GTX 570 | Q6600 @ 3. Garry's Mod > Manage > Browse Local Files Open the new autoexec file you made in Notepad. r_ambientboost // less brightness. mat_specular "0" // Set to 0 if you use mat_dxlevel 81, or else black briefcases in ctf_* maps, fix 404'd --specular highlighting. Because of a bug in VBSP, the skyboxes in Team Fortress 2 can't be used as the default cubemap, and therefore the engine falls back to the missing texture pink checkerboard texture. Besides mat_phong 0, he's either using mat_specular 0 or mat_bumpmap 0. Originally posted by 「 VOICE_ENABLE 0 」: it depends entirely on your cpu, i prefer mat_phong 0 for the looks. But. The cubemaps will be built and then the level will reload, and then when you are back in the game type mat_specular 1 to see your new reflections. It should be, I have the most shittiest graphics for TF2, and I'm still playing on 95. mat_specular 0. It gathers all console commands and inputs them directly into your console for you once you start TF2. type buildcubemaps in console 4. Stupid Me, I forgot to use Pakrat to put the custom textures in, mat_specular 0 if you get any purple and black boxes, so here, is the Robotcized version of the Pyro's house. Mar 18, 2014 @ 11:44am type mat_specular 1 in console #1. I just tried it out and my Aussie weapons don't shine, but they're not completely gold they. (make sure mat_specular is set to 1) my discord server [discord. It's not a launch option. My autoexec //nullcancel bind w +mfwd bind s +mback Copy your map to TF2 then load it there, afterwards type this in the console is following order once the map is loaded: mat_specular 0; buildcubemaps; mat_specular 1; changelevel ctf_2fort; changelevel <name of your map> Your map should now have cubemaps. . Originally posted by Dr. Wait till this guy finds out about tf2 removing 0 lerpTrying and failing to make australiums look normal, pls help. I tried running mat_phong 0 and mat_bumpmap 1 and they look normal. Replace UPPERCASE values with the values from your Video. 3" r_decals "4096" r_DispFullRadius "1000" r_DispRadius "1000" r_maxmodeldecal "100" voice_dsound "1" jpeg_quality "100" r_lod 0 mat_picmip -10 mat_parallaxmap 1 r_rootlod -10 mat_reducefillrate -10 r_threaded_particles 1. 436 . mat_specular 1 // Controls specularity. Unfortunately I don't know how to undo this? Important detail. 2 for CRT, LCD with IPS, OLED and 1. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game. Save it as autoexec. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. TF2 Config. Setting this to 0 on dx9 will cause // a strange `shine' effect to appear on all players. its a command in-game normally. mat_phong 0 works both on dx8 and dx9, not sure about mat_specular. You must have Team Fortress 2 for models, textures and sounds. 1 / 2. get a performance config and then manually raise the settings you want to keep high. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Contains both the. Setting this to 0 will make ubers // non-shiny, and will. Go into the cfg folder. This is a bug, not a new idea. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Sports. Try it and see if it helps. bug siins Sep 15, 2016 @ 10:43am. Bugs Nota: Para algunos juegos (L4D /L4D2 ) se requiere un reinicio completo del juego después de construir los cubemaps para habilitarlos. Just use dxlevel 95 with mat_phong 0, mat_specular 0, and mat_bumpmap 0. -Teddy. Water on maps have missing textures ( pink and black squared ). Setting this to 0 will make ubersThis subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. But if you can't get the needed contents, the missing textures are harder to fix but sometimes typing mat_specular 0 into console will remove some of them. All aboard Hell Train as it takes a wild ride through 6 unique dimensions! This is a Halloween themed Capture the Flag map where you steal the Coal Core from the enemy train to power your own. txt file. Suijin Map Fix for SFM Workshop, note that this is only the bsp file, i have included textures/models required to run the map, but there may be missing files with it. org launches tf2pickup. Cat: The map has no cubemap. I was wondering if there was a way to launch TF2 with all those console commands that make the graphics better. cfg. Hello, on any other server i play, i have about 220-250 fps and when i join mge i have about 60-70. . cfg so you don't have to go through he VPKs and change things. Putting those 2 commands together makes gold look like wood. I just tried it out and my Aussie weapons don't shine, but they're not completely gold they still have the original skins. One has to use the mat_specular variable instead, suffering from the delay caused by doing it for real. If you want to do this, I suggest Mastercomfig. 301. Showing 1 - 7 of 7 comments. On newer graphics chips with longer pixel shaders, Source includes specular contributions with Fresnel terms as well as more custom effects. I want to know how much fps would decrease if I change my config mat_specular and bumpmap into 1. After nine years in development, hopefully it was worth the wait. Exceptional aim with most weapons (hitting most pipes, shotgun bursts, scout meatshots etc) 674. Non shiny solution: mat_phong 0;mat_specular 0;mat_bumpmap 0. 0004 //. 10 GHz. SEOwned - Fully featured cheat. SuperfireGmod on DeviantArt. 7 for LCD with TN). Follow this: Open Steam Library. com Building cubemaps on a map compiled in LDR ( Low Dynamic Range) mode will generate textures only for that mode, regardless of your game's High Dynamic Range video setting. Premium Powerups Explore Gaming. SEOwned is a feature rich, hopefully decent cheat for everyone to use, for free. 1 mat_bumpmap 0 mat_clipz 0 mat_filterlightmaps 0 mat_filtertextures 0 mat_mipmaptextures 0 mat_softwarelighting 1 mat_specular 0 mat_picmip 2 mat_parallaxmap 0 //r commands r_fastzreject -1 r_threaded_particles 1. Posts: 9. Then take it and drag it in "custom".